Here is a simple example of how frequency modulation works in audio.The frequency of one tone (carrier) is altered with another oscillator (modulator). At high speeds, the resulting combination will bring out extra harmonics.There are no dependencies in the example.Play with the sliders and see how the different tones are generated. SuperStrict Framework brl.basic Import…
Handwritten Character recognition (Neural Net)
Here is a program that demonstrates using a neural network to recognize handwritten characters.Not as verbose as my other entries as I wanted to keep it under 200 lines.Written in BMaxNG.You’ll need to download the training file here . SuperStrict Framework brl.basic Import brl.glmax2d Import brl.retro Import brl.collections AppTitle = “Handwritten Digit Recognition” Graphics 500,…
ShaderToy Screensaver for Windows
A windows screensaver built to use pixel shaders from ShaderToy.com. The screensaver runs the shaders fullscreen at a low framerate and downsampled so as to use the least resources as possible.On my computer, cpu usage is around 1%. It features a configuration window like any normal screensaver and detects a multi monitor setup.You can change the…
Function Graph tool
I wrote a function graphing tool that might be useful for others to use. Sometimes I use graphtoy.com in my work but needed something a little more customized.Type in your own expressions and graph the output. Written in BlitzmaxNG and uses OpenGL. Controls:Mouse Wheel and Up/Down key -> zoom graphmouse left click and drag ->…
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